NO PLANS · NO TIERS · NO CARD
How AxentHost works
One sentence version: you claim credits, credits pay for RAM by the hour, and the hardware is the same for everyone. Everything below is the long version, including the arithmetic and what happens when you run out.
01 - THE LOOP
Claim, spend, play. That is the whole model.
Claim your credits
Fifteen an hour on the site, up to thirty more from the mobile apps, plus a daily spin and offerwalls when you want a big top-up. Manual, one button, no background farming.
Spend them on RAM
Five credits run one gigabyte of RAM for one hour. Choose anything from 2 GB for a vanilla world to 16 GB for a heavy modpack, and change your mind between sessions.
Play, with everyone
No player caps, no queue to start, no sleeping when the last friend logs off. The server runs while the credits last, and your files stay put when they do not.
02 - EARNING CREDITS
Six ways to get credits. None of them cost money.
You never have to use all of them. The hourly claim alone runs a small server permanently.
| SOURCE | AMOUNT | HOW OFTEN | NOTES |
|---|---|---|---|
| Hourly claim | 15 | EVERY HOUR | One button in the panel, once an hour. |
| Rewarded ads | 3 each | 10 / HOUR | Android and iOS apps only. Up to +30 an hour, entirely optional. |
| Daily spin | Varies | EVERY 24 H | Once a day, straight from the panel. Occasionally very generous. |
| Offerwalls | Varies | ANYTIME | Surveys and app offers for a large one-off top-up. |
| Referrals | Up to 10% | ONGOING | Commission on the credits your referrals spend, over three levels. |
| Credit packs | Paid | OPTIONAL | If you would rather buy time than earn it. Entirely optional. |
03 - THE ARITHMETIC
Will your server run around the clock?
Five credits buy one gigabyte of RAM for one hour. Pick your server, tick what you are willing to do, and see.
THE RESULT
Runs 24/7.
Your claims out-earn the server. A 4 GB server burns 20 credits an hour and you are banking 45 - the surplus builds up for a bigger world later.
Estimates based on five credits per gigabyte per hour. The daily spin and offerwalls are not counted - they only ever push you further ahead.
04 - YOUR FIRST SERVER
From sign-up to spawn in four steps.
Create your account
Email or Discord. There is no card field anywhere in sign-up, because there is nothing to charge.
Claim your first credits
Fifteen are waiting the moment you arrive. Install the mobile app in the same minute and you can add thirty more within the hour.
Create your server
Choose the game, the version or loader, the RAM and the continent. Name your world and deploy - it boots in about forty seconds.
Invite your friends
Copy the address from the dashboard and drop it in your group chat. No slot limit, so invite the whole server.
05 - WHEN CREDITS RUN OUT
Nothing is deleted when it hibernates.
This is the part other free hosts are vague about, so here it is plainly. When your balance can no longer cover the next hour, the server hibernates: it shuts down cleanly, the whole thing is backed up, and the hardware goes back to the pool. Claim credits, reactivate, and the backup is restored - same world, same block.
- Hibernating keeps your world, mods, configs and backups. A hibernated credit server is only deleted after 45 days without a login and 30 days without touching your credits, and a warning email comes first.
- Stop the server yourself between sessions - it hibernates within the hour and stops drawing credits.
- Push alerts on mobile warn you before the balance runs dry, if you want them.
- Downloading everything and leaving is always possible. Backups are ordinary files, not a locked format.
SERVER LIFECYCLE
06 - FAQ
Still unclear? Start here.
Do I ever have to pay?
No. Every server you can create is payable in credits you claim for free, and the free claim never expires or degrades. There is nothing to buy to get a server running.
Why credits instead of a normal free plan?
Because a fixed free plan means one throttled configuration for everyone. Credits let a casual two-gigabyte world and a sixteen-gigabyte modpack coexist on the same free account, and let you move between them whenever you want.
Do I need to keep the page open to earn?
No. Claims are manual by design - you press a button once an hour when you feel like it. Nothing runs in the background and nothing is farmed while you are away.
Are the rewarded ads compulsory?
Never. They are the largest single source of credits, but the hourly web claim alone keeps a small server running permanently. Watch them when you want a bigger server, ignore them otherwise.
Can several people pay for one server?
Yes, that is what teams are for. Everyone claims their own credits into a shared team balance, and you hand out per-server rights - console, files, backups, restart - friend by friend.
What happens to my world if I stop playing for a month?
Nothing. It hibernates: shut down cleanly, backed up whole, and restored the moment you claim credits again. A hibernated credit server is only deleted after 45 days without a login and 30 days without spending credits, and a warning email comes first. Come back, claim, start.
Is the free hardware slower?
No. There is no separate free fleet - same CPUs, same NVMe disks, same network for everyone. Credits only decide how much RAM you run and for how long.
Now go claim your first fifteen credits.
They are waiting the moment you land in the panel. Three gigabyte-hours, on the house.