About us

AxentHost was built by two gamers who got tired of paying rent on a server nobody was playing on. Meet Axel and Vincent.

Two players who got tired of paying rent on an empty server

AxentHost started the way most side projects do: with a group chat, a Minecraft world, and an argument about who was going to pay for the server that month. The answer was always the same person, the world always went quiet after three weeks, and the invoice kept arriving anyway.

Axel and Vincent decided that was a solvable problem. They are the two developers behind the Axentix framework, and between them they cover both halves of the job: the interface you click on, and the infrastructure humming underneath it. So they built the host they wanted to use, and left the door open for everyone else.

What AxentHost actually is

Game hosting as a service. Not a Minecraft host that grudgingly added other titles, but a platform designed from the first commit to run any multiplayer game on the same account, the same panel and the same balance. More than thirty games today, and the list grows because players vote for them in our Discord.

The model is simple enough to explain in one sentence: you claim credits for free, credits buy RAM by the hour, and the hardware is identical whether you have ever spent a cent or not. No plans to outgrow, no trial clock, no card field anywhere in sign-up.

Why we are not like the other free hosts

Most hosting providers are the same product with a different logo and a different price list. AxentHost is not a white-label reskin of somebody else's panel. Every screen, every API and every deployment pipeline is ours, written by the two people whose names are on this page. That is why we can ship a feature because someone asked for it on a Tuesday, and why the panel does not feel like a control surface from 2011.

It also means we own the trade-offs. There is no throttled free fleet hidden behind the paid one, because there is only one fleet. Your server does not go to sleep when your friends log off, because we decided that was the single most annoying thing about free hosting and refused to ship it.

Where we are going

More than a million players have created a server here. That number is the whole point: the aim was never to build a cheap host, it was to make the cost of playing together with friends effectively zero, and to keep it that way while the platform grows.

We are a small team and we read everything. If something is broken, missing or just annoying, the Discord is where it gets fixed, usually by one of us.

Reading is fine. Running one is better.

Every guide here was written against a real free AxentHost server. Claim fifteen credits and follow along on your own.